Holy confusing pre-order B.S. Batman! part two & other DLC related nonsense
Imagine the horror… or just flat out annoyance… of finally cracking open your copy of Arkham City, knowing that you’ve got a bunch of different outfits to dress Batman up with (if you used our guide from yesterday, then you’re welcome), only to discover that the code to nab Catwoman is totally missing. Well, that’s precisely what’s happening.
Take a look at this…
… According to Joystiq, that’s just a tip of the iceberg. Many folks are reporting instances in which their copies do not have the Catoman DLC voucher included. Or that they have two copies of the Joker DLC voucher, but again no Catwoman. Better yet, not one, not two, but three Catwoman codes are enclosed. And best of all is the above, in which the voucher is simply blank. In response, Warner Bros said via Twitter that the problem will soon be fixed.
How? This will be pretty much impossible to properly sort out. Best part is how this is truly a mess that they created. The only realistic solution is to just give everyone the Catwoman DLC code and call it a day. But easier said than done, since that also means figuring out a means to distribute who knows how many unique codes. Basically, WB’s greed has completely bitten them in the ass to a hilarious degree.
In other news, Giant Bomb recently revealed that the paintball mode in the upcoming PS3/360 remake of GoldenEye will only be available to those who pre-order the game via GameStop. Despite the fact that Activision made it clear beorehand that the content is already on the disc.
So that download code ain’t for downloading jack, it’s for allowing you access to something you already paid for. Pretty messed up. Best part is how previously, Activision said it would be unlockable to those who don’t pre-order; they’ll just have to… you know… play the game to reveal the option (just like in the N64 original). One has to assume that a very angry phone call from GameStop HQ put the kaboosh on that idea.
Now, one might assume that the option will eventually be available for purchase after the fact, as annoying as it might be. I doubt it. This is Activision. They do insanely stupid (and greedy) things all the time. And I can totally seem screwing over their customers in such a manner.
Moving on, it was also revealed that Uncharted 3 will also require a PSN Pass, meaning those who buy the game used and who also wish to play online will need to fork over an extra ten bucks. You’ve all heard the same excuses, over and over again. Which Naughty Dog, in a recent interview with The Sixth Axis, happens to use…
“We’re giving out a huge amount of content… and part of the reason for the online pass is that when that stuff goes online, it isn’t free. We have to pay for servers and all this different stuff to maintain it, and so at some point, you know, games have to make money.”
… It was also explained how, if there were no online pass, they’d have to split the game into two: one offline, the other online.
You know what? They should have just done that. I personally can’t think of anything less necessary than a multiplayer mode a game in which everyone cares about the single player mode the most anyway. Not to say that part of the game sucks, but if it’s that much trouble, then just don’t do it. Again, every single Uncharted fan I know has never touched the online stuff (myself included).
Also, the lines being fed are a little hard to swallow, given how they’re being delivered by a company that’s backed by Sony, which certainly has more money in the bank that most. Furthermore, if servers and the like are that expensive, how in the hell are they affording to run the pre-show that’s in association with Subway sandwiches?




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