Ubisoft is now cool with those who play alone, but not EA
A victory was scored for all gamers when Ubisoft decided to get rid of their completely pointless DRM scheme, Uplay. Meanwhile, EA is mighty proud of shafting solo players.
Remember Uplay, Ubisoft’s DRM mechanism, that requires gamers to have a constant Internet connection to play their games, even if it’s a single player experience that doesn’t require any online capabilities?
Well, not surprisingly, it has not been a hit with the kids, and for many months, the French publisher has staunchly defended the damn thing. Until just the other day: they’re finally pulling the plug, thank God.
Why the change of heart? Well, it might have to do with the recent revelation from two weeks back, in which their PC products has around a 93-99 percent piracy rate, so clearly, something was not working.
Admittedly, I was somewhat looking forward to hacking Ubi’s game about hacking, i.e stripping it of Uplay upon its release, but this is fantastic news nonetheless. Meanwhile, and speaking of single player experience, a top cow at EA recently got into hot water with the following…
I have not green lit one game to be developed as a single-player experience. Today, all of our games include online applications and digital services that make them live 24/7/365.
The sentiment originated from promotional materials from an upcoming cloud gaming conference, and has since been clarified. Actually, more like backtracked and laughed off; what EA Games President Frank Gibeau meant to say way…
I still passionately believe in single-player games and think we should build them. What I was trying to suggest with my comments was that as we move our company from being a packaged goods, fire-and-forget business to a digital business that has a service component to it. That’s business-speak for ‘I want to have a business that’s alive and evolves and changes over time’
Super cool story bro. Seriously, the idea of constantly extending the single player experiences by being reminded of the presence or impact of other players, and adding either cooperative or competitive elements is a sound one.
But it’s also a way for EA to rake in the cash, and given their recent history, this is simply a case of a big company letting too much of their grand vision loose into the wild.